The inspiration for this project came from the popular game that can be seen on the
New York Times website.
As great as this game is, I always wondered, why limit it to just 5-letter words?
Or what if some days I want more or less of a challenge? And occasionally when I couldn't guess the word
I would ask, is this really a word? So, for my implementation of the game, I included solutions to all of
these questions. My game includes an adjusting grid that changes according to the word length and difficulty
selected, and after the game is over, a definition is provided via the Merriam-Webster API. One of the
challenges with this project was making the keyboard from scratch and getting it to look
as I wanted. Another part I found tricky was writing the logic for when an enter/delete would be allowed as
the rules changed depending on the word length and other factors. Overall this project was a great learning experience
with HTML, CSS, JS, and how they all mingle together.